Sniper Ghost Warrior 3

As a member of Ci Games audio team, during the development of Sniper Ghost Warrior 3 and all DLCs, 

I was responsible for sound design, sound recording, editing and mixing, implementation of audio assets using Wwise and Cry Engine, as well as designing systems and setting creative direction of in game audio in cooperation with the rest of the dev team.

The Escape of Lydia DLC

The Sabotage DLC

Cutscene selection

SGW3 - The Sabotage DLC, Intro cutscene

 

Sound design, music editing for picture, mix (orignially in 5.1), done entirely by me.

Music composed by Mikolai Stroinski.

SGW3 - The Sabotage DLC, Shack cutscene

 

Sound design, music editing for picture, mix (orignially in 5.1), done entirely by me.

Music composed by Mikolai Stroinski.